A resource from the International Federation of Red Cross and Red Crescent to support Community Engagement at the centre of humanitarian work.
Alexander Adadevoh from Lab 13 Ghana demonstrates how creative hands-on activities can be used to stimulate investigation, curiosity, discussion and learning in science.
This article describes and provides the tools to use a card game developed to engage players with the genetics behind malaria susceptibility.
This article introduces an activity designed to introduce people to key concepts in genomics.
This document from Relating Research to Practice provides practitioner briefs and links to four key pieces of research on the value and practicalities of engaging audiences with science through crafting, hands-on activities, or "tinkering".